UNMC_Acronym_Vert_sm_4c
University of Nebraska Medical Center

Virtual Reality Lab

Children wearing and interacting with VR headsets, by Vanessa Loring – Pexels.

We focus on creating immersive, personalized tools that allow users to practice and acquire skills using virtual reality in a controlled and engaging manner.

Our laboratory aims to enhance the lives of individuals with intellectual and developmental disabilities through the development of custom virtual reality technologies. Our goal is to provide adaptable solutions that can be used at home or in educational settings, facilitating skill development in ways that are otherwise unsafe or impractical. By tailoring these technologies to individual needs and adjusting the difficulty based on performance or comfort level, we strive to improve both the accessibility and effectiveness of skill learning for people with intellectual and developmental disabilities.

The Virtual Reality Lab is located within UNMC's Munroe-Meyer Institute Department of Physical Therapy.

Approach

Our approach begins with the development of virtual reality software, which we then refine and adapt to address specific research questions. We utilize the Meta Quest platform for our physical therapy games, ensuring accessibility through a cost-effective, commercial device. Our daily living activity simulators incorporate physiological data recording to monitor stress levels and employ an advanced omnidirectional treadmill, allowing users to explore virtual environments beyond the confines of the laboratory. Additionally, we design custom technologies tailored to collaborative needs, such as creating and implementing a usage tracking board for adaptive mobility devices. Our engineering expertise enables us to tailor our methodologies to the precise requirements of each research inquiry.

Our Team

Our team comprises research and development engineers who collaborate closely with clinical researchers, as well as graduate, undergraduate, and high school students. We provide a supportive environment where individuals interested in addressing complex questions with custom technologies can engage in design discussions and actively participate in the development process.

We believe that the most innovative solutions emerge from interdisciplinary collaboration, where diverse expertise converges. Our approach fosters an environment where clinical research and technical skills are integrated to explore new possibilities.

In our laboratory, we offer training opportunities for those with clinical research and technology backgrounds. For those with clinical research backgrounds, we focus on leveraging technology for skill training and addressing data collection and analysis needs. For individuals with technical expertise, we guide them in applying their skills to answer compelling research questions and conduct clinically relevant research using advanced technologies.

Current Grants

Title

Grant Type

Neurobiological mechanisms of sensory hyper-sensitivity and habituation in autism spectrum disorders Cognitive Neuroscience of Development and Aging Center Pilot Grant
Neurobiological mechanisms of sensory hyper-sensitivity and habituation in autism spectrum disorders IDeA-CTR Early Career Investigator Program
Enhancing Upper Extremity Rehabilitation in Neurodiverse Children: BCI-Mediated Neurofeedback and Virtual Reality for Improved Engagement and Training Quality University of Nebraska Collaboration Initiative
Modified ride-on cars usage and impact on global development in children with mobility delays Child Health Research Institute Pilot Grant
Current Grants

HABIT-VR participant uses one controller to play a therapeutic video game.

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HABIT-VR participant uses two controllers to reach while playing a therapeutic video game.

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HABIT-VR participant uses two controllers to scoop while playing a therapeutic video game.

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Projects

Hand Arm Bimanual Intensive Training in Virtual Reality (HABIT-VR)

HABIT-VR takes the proven therapy technique of HABIT and turns it in therapeutic video games! Our interdisciplinary team of engineers, occupational therapists and physical therapists work together to build these games at MMI and ensure that the games have everything they need to improve upper-extremity function while still being fun.

Activity of Daily Living Simulators

Some skills can be difficult or unsafe to practice in the real world. In the Virtual Reality Laboratory, we create realistic virtual environments that allow people to safely practice these skills at their own comfort level. Our team partners with clinicians and researchers from the integrated Center for Autism Spectrum Disorder (iCASD) and has developed simulators to practice receiving a haircut or practice crossing the street, using our state of the art equipment.

External view of VR hair salon for participants to safely practice skills.

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Internal view of VR hair salon waiting room.

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Internal view of VR hair salon booths.

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Computer screenshot showing six street intersection choices to practice pedestrian crossing.

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